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THE FUNWORM'S DOWNFALL

It’s a cool, crisp night when the village effectively casts their chosen Off-worlders into the deep end. They have been picked for their strength (although, given that they’re untested, you could probably say the villagers picked based on who looks like they’d do a good job) and their skill.
The Off-Worlders set off into the outskirts of the draining, ongoing festivities and find the Fun Camp just in front of the forests. They’ve managed to establish a sturdy, little living space within the week. Anyone would think they’re planning to be here for a long time. The tents are surrounded by high fences, erected while everyone was getting drunk and smashing pissers.
There are two entrances to the camp, both guarded by stern looking monks. Your task is to approach them and take them on by your ideal means necessary.
[OOC: Starters posted below are open to the four characters chosen for each role! NPCs will be threading out each interaction. Please contact the mods if you have any questions!]
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"So, what, if we guess the password, will you let us in?"
That's how it works, right?
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The.. impressive hammer in John's hand catches his attention, but John's confused, baby-face eases any concerns he had over being pummeled to the ground with it.
"You'll never guess it." Which seems to suggest that, yes. John can try to guess the password. "But you only get three tries before I get bored."
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Murder worm. Monks. Murder worm. Monks.
"Is the password... dirt?"
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"Dirt? Fucking dirt? What is wrong with you?" He shakes his head. "Two more tries, asshole."
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But he really, really wants to settle this amicably.
"How about, tomfoolery?"
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"It's better than your last shitty guess, but it's still garbage. One more try until your ass is grass. Or just gone."
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"Yeah, I'm just gonna go in and take care of this worm or whatever." And, without any further pretense, makes his way to push past the monk.